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I have undertaken quite a few projects in Freefall's short operational history, working with Sony SCEE, Diesel, The Games Developers Conference, CG Society, Future Publishing, Ballistic Media and Bloc Media to name a few.

I specialise in illustration and concept art but also utilise 3D integration for extensive flexibility.

   
Diesel Diesel

Bloc-Media Bloc Media

Ballistic Publishing Ballistic Publishing

Future Publishing

Future Publishing


Lollipop Factory Lollipop Factory

Spectrum Spectrum